Friday, January 8, 2010

Stella 2.3.5 Optimized Build v1.0 for Dingux

I was playing around with Stella for Dingux - but was getting a bit annoyed with some little problems. The default keymaps weren't very good and the build seemed a little slow. Selecting some options also seemed to crash the emulator.
So I decided to build my own version and share it around. It plays all my favorites at nice speed.
Pitfall II works but you will need to overclock to 420Mhz and it's still slow. What a beast!

Big thanks to the Stella developers, it's really is a great emulator - all these screen shots were taken using the built-in snapshot grabber.




River Raid - best shooter. This screenshot taken with Phosphor mode one.



H.E.R.O. - my favorite.



Pitfall - amazing for it's time.

Launcher and Menu Default Keymap
Up - Move up
Down - Move down
Left - Page Up (useful in the game select list)
Right - Page Down
(A) - Select
(B) - Cancel
(X) - Next Tab. You need this to navigate some of the menus!
Left Shoulder - Next menu/option item
Right Shoulder - Previous menu/option item (this doesn't work in the console menu).

Emulator Default Keymap
Up - Joystick up
Down - Joystick down
Left - Joystick left
Right - Joystick right
(A) - Joystick fire button
(B) - Not defined. I used it for snapshots.
(Y) - Console SELECT (usually select game number)
(X) - Console RESET (usually start game)
SELECT - Exit game, back to game selector.
START - Console RESET
Left Shoulder - Options
Right Shoulder - Console Menu

Install Default Directory
/usr/local/stella/roms - ROM directory
/usr/local/stella/screenshot - Screenshot directory
/usr/local/stella/state - State save directory

If you are updating from the previous build, delete your stellarc file first!




Saturday, January 2, 2010

OpenTyrian v1.0 for the GP32

More love for the GP32.

This time the classic DOS arcade shooter Tyrian or in this case OpenTyrian.




The GP32 version mode runs fullspeed at 133Mhz but with out music.


Originally intended as an entry for the GP32 revival competition which never happened, this was something I always wanted to port across to the GP32. It's turned out rather nicely too - much better than I anticipated. There are separate FLU/BLU and BLU+ versions included in the binary package

I also have a Dingoo A320 port too. I know there already is an A320 version but I did my own version of it - which is faster and has a nice full screen display. This will be available shortly.

UPDATE: I've updated the Binary Package as I originally included a slightly out-of-date executable for the BLU+ version. The FLU/BLU version was correct. The BLU+ version is fixed in v1.01. You should download the Binary Package again if you are using the BLU+ version.



Friday, January 1, 2010

MAME4ALL GP32 v1.1

Happy New Year 2010!

The GP32 is still alive and kicking!

Updated release of MAME4ALL for the GP32 v1.1.

What's MAME4ALL? It's a fantastic handheld-optimized version of MAME, the multi-arcade machine emulator. MAME4ALL was originally ported and enhanced for the GP32 and GP2X by Franxis.

This new version for the GP32 has a few tasty new features:

* Improvements to frontend.
* New graphics (by Antiriad).
* Faster code.
* New DrZ80 modes.
* Lots of bug fixes.
* New games working.

Please see the included whatsnew.txt and readme.txt for full instructions.



New Splash Screen (thanks to Antiriad, with some modifications).


Discs of Tron now works complete with artwork (included in package).